Things I’ve been working on…
SuperCollider stuff:
- BatUGens: Collection of various UGens I’ve coded for SuperCollider; sources, documentations, binaries and whatnot are there.
- deQuencher: It is a non-linear sequencing environment interfacing with SuperCollider.
- Hadron: A graphical programming and patching environment for SuperCollider.
- HadronPlugins: Some plugins I and others have developed for my Hadron system (scroll to bottom).
- RedGAGUI: A GUI frontend for generating and breeding synthesis networks utilizing the RedGA classes.
- FreeSound: A SuperCollider class for querying and downloading samples from the freesound database. Has a GUI front-end for interactive works. Available as a Quark. Issue Quark.gui in SC and install from there.
- MultiTouchPad: A class and application that provides access to the multi-touch enabled touchpads of some MacBook models for SuperCollider.
- NatureToolkit: NatureToolkit is a Quark that will include classes and frameworks that will hopefully make life easier for those, whose artistic media work tends to get inspiration from “natural processes”. It consists of a Lindenmayer System implementation, a Genetic Algorithm framework and a parameter estimation utility (using GA’s) right now. See this post and this one for more info.
- MoltenMaster: A system for SC that attempts to simplify the playback organization (synchronization of resource allocation, playback initialization and resource deallocation across multiple pieces compiled in a bundle) of generative (and/or interactive) music/media pieces.
- Laconicism: A generative sound work that utilizes my MoltenMaster system. Distributed as a software.
Processing stuff:
- Image re-synthesis with markov chains: Re-synthesizing images with respect to a first order transition probability table (using color values from neighbouring pixels) derived from a source image. Processing code and some examples inside.
- This place needs an update…
Some other goodies:
- Combination Tones and the Non-Linearities of the Human Ear
- Recreating the THX Deep Note
- Accessing the FreeSound Database From Your Own Programs
- Running Baudline on Mac OS X
Unofficial / Unreleased / Poorly documented:
I’m constantly working on many things usually at once (not necessarily a good thing!) and I don’t officially release them until they are in a state that renders them usable by people other than me. If you want to follow those as well as the projects listed at here, follow me at GitHub: http://github.com/batuhan